January 2005 - Vol. 48 No. 1
Features
The Unconscious Art of Software Testing
Top 10 Downloads from Acm’s Digital Library
Let Your Fingers Do the Talking
Minority-Minority and Minority-Majority Technology Transfer
Global Linguistic Diversity For the Internet
Creating a National K–12 Computer Science Community
The Challenges of Idc: What Have We Learned from Our Past?
Working with Young Children as Technology Design Partners
Children’s Intuitive Gestures in Vision-Based Action Games
The Material Side of Educational Technology
Ubi-Learning Integrates Indoor and Outdoor Experiences
Story Creation in Virtual Game Worlds
Evaluating End-User Training Programs
-sability Engineering Methods For Software Developers
-sing Asset Specificity and Asset Scope to Measure the Value of It
A Framework For Evaluating Third-Party Logistics
Timeliness of Investor Relations Data at Corporate Web Sites
Using the Dea Methodology to Rank Software Technical Efficiency
Assessing the Value of Is Journals
Not Teaching Viruses and Worms Is Harmful