The LiteLoad project is working to quantify the impact of poor connectivity in rural areas near the Great Smoky Mountains National Park, in Tennessee, as a testing ground.
HCI
Considering Trauma in Accessible Design for Adults with Intellectual and Developmental Disabilities
Research into making smart-device-based computing apps accessible to people with intellectual and developmental disabilities has revealed several design suggestions.
Access to your production environment must be guarded jealously, even among your own team of developers.
Matarić would like machines to provide social, emotional, and psychological support to people, which makes accessibility a large, unsolved problem.
Ethics and Cultural Background as Key Factors for an Attractive Metaverse
Lessons from South Korea could hold the key to more widespread adoption of the metaverse.
Human-Centered Cybersecurity Revisited: From Enemies to Partners
It is time to reconsider how we deal with the human factor in cybersecurity.
How can we prevent prompt-hacking and an associated AI research replication crisis?
BentoMuseum: 3D and Layered Interactive Museum Map for Blind Visitors
BentoMuseum is a layered, stackable, 3D museum map that makes complex structural information accessible by allowing explorations on a floor and between floors.
Technical Perspective: An Accessible Solution to Unlock Museums
The BentoMuseum introduces a novel interactive way for visitors to understand museum layouts before their visit.
Advances in AI and HCI can power intelligent, interactive, and accessible reading interfaces to improve scholarly reading.
The Evolution of User Interface Design
Mastering the transition from graphical to gesture-based interfaces..
Technical Perpective: Looking Ahead at Inclusive Technology
A generative AI technology designed to support people with dyslexia.
LaMPost: AI Writing Assistance for Adults with Dyslexia Using Large Language Models
Researchers present LaMPost, an email-writing tool with the potential to support dyslexic users.
The Human-or-Machine Issue: Turing-Inspired Reflections on an Everyday Matter
Screen Time: What and How Much is Too Much?
Resolving the Human-Subjects Status of ML’s Crowdworkers
Anthropomorphism and Human-Robot Interaction
Talking about Large Language Models
Autocorrect Is Not: People Are Multilingual and Computer Science Should Be Too
Nonverbal Communication through Expressive Objects
In this work, we work closely with an AAC user to understand how motion through a physical expressive object can support their communication.
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