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Technical Marvels

This series presents selected technical marvels from the fields of computing technology, mathematics, astronomy, surveying, time measurement, looms and automatons (automaton figures, chess-playing machines, musical automatons, automaton writers, drawing automatons, automaton clocks, picture clocks, globes, historical robots). The examples are largely from the 15th to 20th centuries and do not claim to be exhaustive. In […]

Sharing Through Storytelling

I recently attended the Logic Mentoring Workshop, a workshop for young researchers to discuss academic life as logicians and computer scientists. Many students feel insecure at conferences because they find a lot of the talks hard or impossible to follow. I do not blame them; I often do not get much out of conference talks […]

Building Computing Systems for Embodied Artificial Intelligence

Embodied AI involves embedding artificial intelligence into tangible entities, such as robots, equipping them with the capacity to perceive, learn from, and engage dynamically with their surroundings [1]. This approach facilitates robots in evolving and adapting to environmental changes. A notable instance of this is the Figure AI humanoid, which leverages OpenAI’s cutting-edge technologies. It […]

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