A software design method for real-time systems
Computing Applications
Development and application of NASA’s first standard spacecraft computer
Design, development, integration: space shuttle primary flight software system
Hardware protection against software piracy
Improved interpretation of UNIX-like file names embedded in data
Memory occupancy patterns in garbage collection systems
The EAS-E application development system: principles and language summary
Determinants of program repair maintenance requirements
Pass-algorithms: a user validation scheme based on knowledge of secret algorithms
Reflections on software research
Training wheels in a user interface
Visibility aspects of programmed dynamic data structures
A null-object detection algorithm for constructive solid geometry
Computer graphics comes of age: an interview with Andries Van Dam
Audit trail compaction for database recovery
File organization: implementation of a method guaranteeing retrieval in one access
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