F. P. Preparata
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An optimal real-time algorithm for planar convex hulls
An algorithm is described for the construction in real-time of the convex hull of a set of n points in the plane. Using an appropriate data structure, the algorithm constructs the convex hull by successive updates, each taking time O(log n), thereby achieving a total processing time O(n log n).
Convex hulls of finite sets of points in two and three dimensions
The convex hulls of sets of n points in two and three dimensions can be determined with O(n log n) operations. The presented algorithms use the “divide and conquer” technique and recursively apply a merge procedure for two nonintersecting convex hulls. Since any convex hull algorithm requires at least O(n log n) operations, the time complexity of the proposed algorithms is optimal within a multiplicative constant.
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