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Communications of the ACM

Research Archive


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The Research archive provides access to all Research articles published in past issues of Communications of the ACM.

May 2013


From Communications of the ACM

GPU Ray Tracing

GPU Ray Tracing

The NVIDIA OptiX ray tracing engine builds on the key observation that most ray tracing algorithms can be implemented using a small set of programmable operations.


From Communications of the ACM

Technical Perspective: The Ray-Tracing Engine That Could

It has been an open question whether it is possible to build GPU-targeted high-performance software systems that are themselves programmable. "GPU Ray Tracing" shows how to achieve both programmability and high performance…