The pervasive and long-lasting sockets API has remained largely unchanged since 1982. How have developers worked around its inherent limitations and what is the...George V. Neville-Neil From Communications of the ACM | June 2009
It is very easy to create a bad API and rather difficult to create a good one. Recent APIs implemented in modern programming languages make the same mistakes as...Michi Henning From Communications of the ACM | May 2009
Users with no security training download Web browsers from the Internet without precaution, and demand that they be fast and easy to use. What can be done to make ...Thomas Wadlow, Vlad Gorelik From Communications of the ACM | May 2009
Smarter, more powerful scripting languages will improve game performance while making gameplay development more efficient.Walker White, Christoph Koch, Johannes Gehrke, Alan Demers From Communications of the ACM | March 2009
The promise of STM may likely be undermined by its overheads and workload applicabilities.
Calin Cascaval, Colin Blundell, Maged Michael, Harold W. Cain, Peng Wu, Stefanie Chiras, Siddhartha Chatterjee From Communications of the ACM | November 2008