ACM's Special Interest Group on Graphics and Interactive Techniques (SIGGRAPH) 2009 will feature GameJam!, a new international video game competition and will give three-person teams 24 consecutive hours to create, design, and implement a comprehensive video game. Each team must contain a programmer, artist, and sound designer. Contestants will be given a pre-designated theme, tools, and software to complete the challenge.
"SIGGRAPH's expanded focus into the video game arena offers a great opportunity for a competition like GameJam! to bring some experimental game play into the mix," says SIGGRAPH 2009's Drew Davidson. "We encourage video game developers at all levels from around the globe to submit applications. Our goal is to make GameJam! one of the most dynamic, international video game competitions in the world."
The contestants' products will be judged by a panel of industry experts, and awards will be given in multiple categories, including Best Game Play, Best Sound Design, Best Appearance, Best Show, Crowd Favorite, and Epic Failure.
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