Researchers at the University of Bath's Center for Analysis of Motion, Entertainment, Research & Applications (CAMERA) in the U.K. are developing a new technique that will use human movements to drive a four-legged animated animal character.
"What we want to do is to look at the movements of the human actor and then use a kind of translator to look at a library of real animal data to make the character on the screen move in a realistic way," says CAMERA's Martin Parsons.
The dogs wear coats with reflective markers attached to them, then infrared light hits the markers and special cameras record their positions. The researchers say this data can be used to reconstruct the movement of the dogs on the computer screen.
They note the animal movement data also will be used in collaborative research and development projects with industrial partners to drive next-generation tools and processes in the visual effects and games industries.
From University of Bath
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