acm-header
Sign In

Communications of the ACM

ACM News

Next For Virtual Reality: Video, Without the Games


Jaunt camera prototype

A prototype of the Jaunt camera.

Credit: Jaunt

Nearly all the hype around virtual reality—much of it fanned by Facebook’s $2 billion acquisition of Oculus VR, the headset maker—is about how the technology can be used for games.

From The New York Times
View Full Article

 


 

No entries found

Sign In for Full Access
» Forgot Password? » Create an ACM Web Account