By Nikunj Raghuvanshi, Christian Lauterbach, Anish Chandak, Dinesh Manocha, Ming C. Lin
Communications of the ACM,
July 2007,
Vol. 50 No. 7, Pages 66-73
10.1145/1272516.1272541
Comments
Simulating the complete process of sound synthesis and propagation by exploiting aural perception makes the experience of playing games much more realistic and immersive.
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