Large-scale emergenciescommonly called extreme eventscreate sudden and profound changes in human systems and the built environment, leading to response activities that range from planned to improvised, as conducted both by established and ad hoc organizations. Indeed, despite improvements in information and communication technology (ICT), the role of improvisation, adhocracy, and other emergent phenomena in emergency response has not diminished. As reported in many years of research on human response to extreme events, successful response is likely to require personnel to think in ways that differsometimes radicallyfrom the original plan .
To meet response goals, personnel may take on new or expanded roles [6, 10], develop new organizational structures , and adapt existing technologies to unforeseen needs. These actions require improvisation: a combined cognitive and behavioral activity that is creative but purposeful, and which must be accomplished serially under time constraint, with little or no chance of revision . The environment required to provide ICT-based support for improvisation is one that facilitates emergent interoperability: that is, a structured approach to real-time mixing and matching of diverse ICTs to support individuals and organizations in undertaking response activities.
The environment required to provide ICT-based support for improvisation is one that facilitates emergent interoperability: that is, a structured approach to real-time mixing and matching of diverse ICTs to support individuals and organizations in undertaking response activities.
This article investigates how the process of ICT design may be undertaken in order to achieve emergent interoperability during emergency response. The question of ICT design is approached as a research problem whose solution is bound with the underlying cognitive, behavioral, and communication phenomena that ICT is intended to support. The article concludes with a description of current and recommended lines of research that, if pursued, may enable the design of ICT to support the types of organizations that actually conduct response. The result is denoted emergent interoperability, since it underscores the importance of a disciplined approach to achieving flexibility and improvisation.
Extreme events may be regarded as events that are rare, uncertain, and have potentially high and broad consequences . Responding to them is likely to require multiple decision makers who must reason, communicate, and make decisions about complex systems such as interrelated networks of personnel and material resources. This collaboration involves individuals, groups, and organizations who have different backgrounds and levels of experience in working together. The characteristics of extreme event response, coupled with the diverse backgrounds of response personnel and their evolving scope of activities, contribute to the need for responding personnel to improvise with personnel and material resources that can be made available in time to meet goals of the response.
Improvisation in emergency response has long been viewed as a combined cognitive, behavioral, and social activity in which creativity is exercised under time constraint in order to meet response objectives . When unplanned-for contingencies arise during emergency response, personnel have a twofold cognitive task . The first task is to determine whether a procedure (such as a plan) can be matched with the contingency. Second, depending on the outcome of the first task, they will either execute the planned-for procedure or develop a new one. Given the high time constraint of emergencies, decisions are likely to be made incrementally, often with considerable importance placed on feedback from the field . Future decisions are therefore constrained by and conditioned on past onesas well as on expectations of future states. An understanding of the cognitive processes underlying response tasks provides the basis for developing ICT-based support for response activities.
Cognition is bound with role performance: that is, with the execution of a set of behaviors that an individual is expected to be able to perform. Role improvisation occurs when response personnel perform roles that differ from those for which they have been trained . Role improvisation is an abiding feature of emergency response, manifested by both professionals and non-professionals .
Relationships within and among organizations directly impact the success of emergency response operations . Pre-disaster organizational structures are planned for, since they are created to meet anticipated contingencies. In contrast, post-disaster organizational structures are shaped by both anticipated and unanticipated contingencies. The result is a set of (possibly overlapping) organizations that range from planned to ad hoc . The scale of extreme event response may require communications among geographically and temporally dispersed personnel, heightening the need for timely and accurate feedback on conditions in the field . For collaborative relationships to be effective it is necessary to recognize the values and goals of the individual members. The objectives of the collaborative partnership must incorporate these individual perspectives in order to ensure stakeholder buy-in and a commitment to the collaborative effort. Without committed members, the collaborative relationship will not succeed. Collaborationthe process by which members of responding organizations think, work, and communicate to achieve common objectivestherefore has a central role in determining the effectiveness of emergency response.
Responding to emergencies requires a range of response tasks, varying in scope and complexity, as well as in their means of execution. When planned-for supporting technologies cannot be used or are inadequate, response personnel may require guidance on how to mix and match other technologies in order to develop tools that fit the tasks at hand. More broadly speaking, the space of possible contingencies for extreme events is so large as to preclude their exhaustive enumeration. As a result, pre-defining ICT for the set of possible conditions leads to a theoretical and practical cul-de-sac. A more productive avenue of inquiry is in developing systems that suggest processes (rather than outcomes), as derived from an understanding of underlying cognitive, behavioral, and social phenomena. Developing a theoretical basis for this understanding would contribute directly to the broader question of how to design for fit between response tasks and the technologies used to support personnel in meeting task requirements.
Theories of task-technology fit seek to provide prescriptive guidance about which computer technologies are best suited to supporting particular tasks . According to Campbell , a task is defined as the behavior requirements for accomplishing stated goals, via some process, using given information. Zigurs and Buckland  propose the following categories of tasks: simple tasks, which have a single outcome and decision scheme; problem-solving tasks, which involve finding the best way to satisfy a single criterion; decision tasks, in which "choosing or discovering an outcome that optimally achieves multiple desired end states" is emphasized; judgment tasks, in which task-associated information is "conflicting and probabilistic in nature;" problem tasks, in which there is "a multiplicity of paths to a well-specified, desired outcome;" and fuzzy tasks, which include "both multiple desired end-states and multiple ways of attaining each of the desired outcomes." As is evident from the preceding discussion and numerous prior studies, tasks across this entire range will be required during the response to extreme events.
An information and communication technology may be classified according to the combination of process structuring, communication, and information processing support it best provides . For example, judgment tasks are hypothesized to require support from communication and information processing technologies . Yet while task-technology fit theory provides a starting point for guiding ICT design, two factors common to the extreme event situation have the potential to impact fit, but to a large extent are unexplored in the context of ICT use for emergency response.
The first factor is the degree of improvisation required of or practiced by individuals and organizations. The individuals and organizations involved in the response may be professionals or non-professionals, who either follow their roles or improvise them [6, 10]. Role improvisation may require high degrees of judgment, often accompanied by input from others who are familiar with the performance of the improvised role. As a result, communication demands are expected to be high for all but the most simple tasks. At the organizational level, collaborative adhocracies will need to establish lines of communication (and, potentially, corresponding technological protocols), further increasing demands for communication support for all but simple tasks. Moreover, as suggested by the prior discussion, the quest to develop a common operating picture is based on an assumption that such a construct actually exists. A more reasonable assumption is that response operations are likely to include both centralized and distributed operations, undertaken by individuals as well as members of established and ad hoc organizations.
The second factor is the degree to which members of adhocracies and established organizations need to combine various types of ICT to meet response goals. The origins of this need are twofold. First, planned-for technologies may simply be unavailable during response operations due to outages, so-called cannibalization, or appropriation. Second, there may be situations of failing to "drop your tools"  (retaining technologies with poor fit to the task) or of failing to "know your tools" (not recognizing that a tool at hand is appropriate). Current instantiations of task-technology fit theory do not specify how prescribed technologies are to be combined. Moreover, technologies that provide only a single function (such as communication capability) are becoming increasingly rare, not more common. For example, current cell phones provide not only communications support, but also information processing support since they are capable of integrating text and graphics. These technologies may be platform-dependent, limiting the extent to which they can be integrated with more advanced technologies, such as event models (for example, those being developed for earthquakes) and sensor networks.
Taken together, the observations on these two factors suggest the design of fit between task and technology in emergency response must be informed by understanding of adhocracies, the practice of improvisation, and the implications of a functionality diverse and highly heterogeneous computing environment.
Some current research projects provide insights into how valid and reliable methods for achieving fit via emergent operability may be developed. Work flow models in software engineering specify a schedule of activities from design to implementation. Recent work is leading to work flow models that can accommodate and self-repair following disruption , thus supporting interoperability by enabling activities to be added, deleted, or modified. A continuing problem in multi-organizational response is difficulty in resolving differences in how material and personnel resources are described. The resource mapping initiative by the U.S. Federal Emergency Management Agency is intended to use ontologies to provide conceptual mappings among resources for the response. Possible extensions of this work are in linking resources to response activities. Interoperability requires reasoning about the functional capabilities of tools when intended to accomplish particular goals. Models that can undertake some phases of technological mixing and matching  may therefore be used to support response personnel in reasoning about ICT capabilities. Finally, research on emergent multi-actor networks is being coupled with the development of sensor networks to provide information and make inferences about the evolution of communication networks during emergency response . In the future, communication-based collaborative tools may help filter out duplicate and unessential information while placing emphasis on vital information.
Extreme events create large-scale and sudden changes in human systems and the built environment. The objective of emergency management is to make these systems more resistant to the impacts of extreme events, thus enhancing societal restoration and recovery. To contribute to the success of emergency response operations, ICT-based support must recognize three results from research on human response to emergencies: that a range of tasks, varying in their degree of improvisation, will be undertaken by response personnel; that the cognitive, behavioral, and social activities that underlie these tasks will be undertaken by personnel in established organizations and in adhocracies; and that various ICTs will need to be mixed and matched to support personnel in accomplishing response tasks. Emergent interoperability is an approach to ICT design that recognizes the salience of unplanned-for contingencies during emergency response, and the concomitant need for real-time mixing and matching of these technologies.
Unfortunately, a focus on structure and doctrine obscures the need for technology that enhances improvisation and creativity. The specification and formalization of the planned-for structure has resulted in doctrine and technology to support it, ignoring the demonstrated, even inevitable, needs of the adhocracies that help manage the unanticipated contingencies presented by extreme events . Shared situational awareness of a common operating picture is not a necessary precondition for enabling and supporting the distributed decisions and behaviors necessary for successful reaction to and management of the unexpected. The technological systems we design and build must enhancenot impedeorganizational agility.
Improvisation and adhocracy have received considerable examination from social scientists, but have been far less frequently addressed by ICT designers. As a result, a systematic approach to ICT-based support for improvisation and adhocracy in emergency response has yet to be undertaken. It is time for the science and technology community to recognize that the threat of catastrophic events requires a better understanding of how decisions are made under complex, chaotic conditions and a recognition that information and communication technology can serve society, but only by supporting the adaptive, evolving processes and structures that will always occur during and after such events. Often the emergency management technology problem is viewed as a development issue, designing technology for known requirements and processes. We believe it is fundamentally a research issue, requiring that we integrate the best social science and technology research to understand and to solve the complex problems we face.
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The contribution of the author David Mendonça is based upon work supported by the National Science Foundation under Grant Nos. 0553080 and 0624257.
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