"It was a classic example of two common human behaviors; a willingness to abdicate common sense when presented with a sure thing, and a failure to respond when faced with overwhelming evidence to the contrary." Chris Craddock …
What will it take to make such images so accurate they can substitute for the physical things they simulate?
Biological and evolutionary models give life to self-animating graphical characters with bodies, brains, behavior, perception, learning, and cognition.
How to generate synthetic images with enough fidelity to be truly accurate representations of real-world scenes. not just amazingly appealing imagery.
Now input technology allows high-fidelity sampling of the physical world, dramatically changing the method and user interface for creating computer graphic imagery.
Want to make virtual humans more human? Let their flesh-and-blood counterparts animate their actions and intentions through natural-language instructions.
Computer control of the forces exerted on users through haptic interfaces adds physically tangible sensations to 3d imagery.
How to get past the numbers and the code in large 3d data sets to produce visualizations that are in turn responsive to user curiosity.
Viewing an organization's home page as its most important online advertisement has profound implications for how home pages are designed, tested, and evaluated.
The ability to look into an electronic display from any direction, walk around it, and see real 3D information being displayed is a dream-come-true technology for those who work with volumetric data sets.
Nothing is more likely to undermine IT strategic planning than poor knowledge of competitors' computing practices.
As the new economic realities pressure your organization to change from stable to emergent, new practices for IT support are required.
Going beyond wrapping existing built-in toolkits with OO-like dressing.
Biometrics work well only if the verifier can verify two things.