In an ideal list-processing system there would be enough core memory to contain all the data and programs. Described in this paper are a number of techniques that have been used to build a LISP system utilizing a drum for its principal storage medium, with a surprisingly low time penalty for use of this slow storage device. The techniques include careful segmentation of system programs, allocation of virtual memory to allow address arithmetic for type determination, and a special algorithm for building reasonably linearized lists. A scheme for binding variables is described which is good in this environment and allows for complete compatibility between compiled and interpreted programs with no special declarations.
The full text of this article is premium content
No entries found
Log in to Read the Full Article
Please select one of the options below for access to premium content and features.
Create a Web Account
If you are already an ACM member, Communications subscriber, or Digital Library subscriber, please set up a web account to access premium content on this site.
Join the ACM
Become a member to take full advantage of ACM's outstanding computing information resources, networking opportunities, and other benefits.
Subscribe to Communications of the ACM Magazine
Get full access to 50+ years of CACM content and receive the print version of the magazine monthly.
Purchase the Article
Non-members can purchase this article or a copy of the magazine in which it appears.