Video games have been an important support for players' mental health as well as for parents educating their children during the lockdown, according to a report commissioned by the Interactive Software Federation of Europe and conducted by Ipsos MORI in the first and second quarters.
Key findings of the European gaming industry body's report, "Video Gaming in Lockdown," include:
"This report reflects the huge efforts industry made and the role our members played during lockdown to keep our players safe, connected, fit, entertained, and educated during the worst months of the crisis," says ISFE Managing Director Simon Little. "We are particularly delighted to see the positive impact that video games have had on mental health, the increased engagement of parents, and recognition of the support that members' educational games had on home schooling."
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